#ifndef _SHELL_MENPAIBEAN_BEAN_H_
#define _SHELL_MENPAIBEAN_BEAN_H_

#include "Beans.h"
#include "Message.h"
using namespace std;
class MenPaiBean : public Bean
{
	public:
	MenPaiBean();
	~MenPaiBean();
	void reset();
	MenPaiBean* clone();
	//角色id
	int64 playerId;
	//角色名称
	string playerName;
	//职业类型
	int8 playerType;
	//战斗力
	int32 playerForce;
	//名次
	int32 playerPlace;
	
	bool read_from(ByteBuf& buf);
	bool write_to(ByteBuf& buf);
};

#endif
